Wizard dueling

Wizard dueling is a sport/performing art practiced by the main cast of WCDC. Wizard duelists create fictional personas and fight magical battles to advance their emotional/narrative arcs. Duels are genre-fluid, meshing genre tropes and trappings freely and often. Duelists indulge in the parts of those genres that they like, while omitting/subverting/redefining those that they don't—though duelists often subvert and redefine things they like, too!

Historically, wizard duels were a violent method of settling real grievances; this practice has been outlawed for generations. The formal version of the sport is heavily regulated, with multi-edition, long-winded rulebooks and etiquette guides.

Wizard dueling is similar to tabletop roleplaying, in that players may become deeply invested in their characters and storylines and experience real emotional consequences based on what happens in the duel. Communication between duelists about boundaries, danger zones, and the personal nature of their storylines is therefore considered one of the most important parts of dueling.

Wolf became a wizard dueling superfan as a teenager. He and Vlaz founded a dueling club at wizard college during their second year.

WCDC Dueling Arcs 

Thanks to the sheer imagination and breadth of magic amassed by the Wizard College Dueling Club, there are way too many fucking dueling arcs already. Here they are:

In progress: Planned:
 * Space:
 * Sea:
 * Noir:
 * Hollywood
 * Cyberpunk
 * Holo (video game-themed)